The structure contains:
/∗ Hints */ lw(.5i) lw(2i) lw(1i). T{ #define T} T{ T} T{ ( (XID) 1L); T} /∗ Values */ typedef struct { Colormap colormap; unsigned long red_max; unsigned long red_mult; unsigned long green_max; unsigned long green_mult; unsigned long blue_max; unsigned long blue_mult; unsigned long base_pixel; VisualID visualid; XID killid; } XStandardColormap;
The colormap member is the colormap created by the function. The red_max, green_max, and blue_max members give the maximum red, green, and blue values, respectively. Each color coefficient ranges from zero to its max, inclusive. For example, a common colormap allocation is 3/3/2 (3 planes for red, 3 planes for green, and 2 planes for blue). This colormap would have red_max = 7, green_max = 7, and blue_max = 3. An alternate allocation that uses only 216 colors is red_max = 5, green_max = 5, and blue_max = 5.
The red_mult, green_mult, and blue_mult members give the scale factors used to compose a full pixel value. (See the discussion of the base_pixel members for further information.); For a 3/3/2 allocation, red_mult might be 32, green_mult might be 4, and blue_mult might be 1. For a 6-colors-each allocation, red_mult might be 36, green_mult might be 6, and blue_mult might be 1.
The base_pixel member gives the base pixel value used to compose a full pixel value. Usually, the base_pixel is obtained from a call to the function. Given integer red, green, and blue coefficients in their appropriate ranges, one then can compute a corresponding pixel value by using the following expression:
(r * red_mult + g * green_mult + b * blue_mult + base_pixel) & 0xFFFFFFFF
For colormaps, only the colormap, red_max, red_mult, and base_pixel members are defined. The other members are ignored. To compute a pixel value, use the following expression:
(gray * red_mult + base_pixel) & 0xFFFFFFFF
Negative multipliers can be represented by converting the 2's complement representation of the multiplier into an unsigned long and storing the result in the appropriate _mult field. The step of masking by 0xFFFFFFFF effectively converts the resulting positive multiplier into a negative one. The masking step will take place automatically on many machine architectures, depending on the size of the integer type used to do the computation,
The visualid member gives the ID number of the visual from which the colormap was created. The killid member gives a resource ID that indicates whether the cells held by this standard colormap are to be released by freeing the colormap ID or by calling the function on the indicated resource. (Note that this method is necessary for allocating out of an existing colormap.);
The properties containing the information have the type RGB_COLOR_MAP.